What each one shows
A wireframe shows where important information and controls might go on a screen. It can be a pencil sketch or a simple digital layout. Teams use it to agree on structure and priorities before settling visual details.
A prototype lets people try an idea. It might be linked screens in Figma, a paper exercise, or a small working app. Teams use it to test the steps in a task, explain a design, or see whether an approach is practical before full development.
Choose the detail you need
A rough sketch can reveal steps in the wrong order. A more detailed prototype can show whether people understand the wording and controls.